VR excursions and tours

Virtual (VR) tours are used in various fields, from tourism and education to marketing and entertainment. They recreate replicas of real places such as buildings, museums, parks, and much more in virtual reality, allowing people to travel without leaving their homes.

In tourism, VR tours provide an opportunity to explore a place, choose a route in advance, or take a virtual guided tour. In education, they facilitate visual learning of materials.

In marketing, VR tours capture attention, create an immersive atmosphere, and offer vivid impressions and emotions. VR tours are easily scalable, eliminating the need for personnel expenses.

Key tasks solved by VR tours:

Provide access to remote, non-existing, or dangerous locations.

Allow users to experience the effect of personal presence in a virtual environment.

Enable exploration of space and interaction with its objects.

Virtual tours are used to:

Enhance accessibility to cultural heritage by allowing people to visit museums, monuments, and historical sites from anywhere in the world.

Boost marketing and advertising by showcasing a company's products and services in an attractive and unique form.

Accelerate patient rehabilitation by immersing them in pleasant and relaxing virtual environments.

Offer users new emotional experiences and an atmosphere of adventurous entertainment.

Increase awareness and draw attention to social and environmental issues through emotionally charged virtual scenarios.

Examples of VR tours:

VR tour: Taj Mahal.

VR tour: Taj Mahal.

VR tours around the planet.

VR tours around the planet.

Dinosaur park tour.

Dinosaur park tour.

Tour of the solar system.

Tour of the solar system.

Mona Lisa: virtual museum.

Mona Lisa: virtual museum.

VR tours of real estate properties.

VR tours of real estate properties.

VR tour of the Mia Cucina showroom.

VR tour of the Mia Cucina showroom.

VR for advertising, travel, and excursions.

VR for advertising, travel, and excursions.

VR tour of historical places.

VR tour of historical places.

VR tour: rock climbing in VR.

VR tour: rock climbing in VR.

VR tour: Miami to Bahamas flight.

VR tour: Miami to Bahamas flight.

VR pedestrian tour of Florence.

VR pedestrian tour of Florence.

VR tour: Journey to the depths of the sea.

VR tour: Journey to the depths of the sea.

VR tour: Return of the Romaleosaurus.

VR tour: Return of the Romaleosaurus.

VR tour: Egyptian temple.

VR tour: Egyptian temple.

VR tour: Immersion on the Titanic.

VR tour: Immersion on the Titanic.

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Let's get acquainted

Versus Games studio develops interactive applications for business and video games. We solve the most non-standard tasks of our clients.

Stack — C#, C++, Python, Qt, .Net, Unity and Unreal.

Platforms — PC, VR and smartphones.



Our goal is your success

Interactive solutions allow you to achieve any KPI: increase sales, brand awareness and company status; reduce training and hiring costs; improve work efficiency and safety.

10 yrsin software and video game development
> 50projects with our participation
> 20areas of application
5 regionsworldwide experience

How much does it cost?

Versus Games studio creates VR solutions for any task, from unique to universal, so pricing is individual.
The cost is calculated according to the terms of reference. Our approximate prices are:
Pilot
From $ 7 000
Simple solution

You are probably trying VR/MR for the first time. You need a simple or pilot product. The budget is very limited. You have an idea that needs a test prototype. Your industry doesn't use VR/MR yet and you want to be early bird.

Standart
From $ 15 000
Extended product

You understand how the product should work. You have ready-made requirements for features and functionality. There are references or examples that can be used. Probably you need to port your solution from another platform to VR/AR.

Advanced
From $ 25 000
Advanced system

You are familiar with VR/AR and know what you need. You may need to associate VR/AR with a specific SaaS or local infrastructure. The project involves technical complexity or a lot of work, or you want something unimaginable.

Production Conditions:

Specialized computer software, such as the Adobe product line and the Unity Engine game engine, is used to create virtual 3D models and photorealistic locations.

Before starting the work, the team studies the client’s industry and gains a thorough understanding of the key aspects before proceeding with production.

The work begins with the formation of a technical specification and commences after its approval, signing of the contract, and payment of the deposit.

Срок разработки - от четырех недель.
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